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Davinci resolve linux amd gpu
Davinci resolve linux amd gpu





davinci resolve linux amd gpu

All tests ran in Resolve 17.4.6 - the new version 18 is still in beta and unreliable for results. Sapphire supports 3 major operating systems for Resolve, alongside CUDA and Metal rendering, so we had to test a lot of configurations. We have seen some exciting speed ups on our internal dual GPU Resolve workstations when comparing Sapphire 2022.5 (supports concurrent rendering on multiple GPUs) and Sapphire 2022 (supports rendering on a single GPU only) and can't wait for you to see the results. The coding improvements made for After Effects MFR allowed us to support rendering concurrently on multiple GPUs in Resolve. Sapphire has gotten even faster with the mid-year 2022.5 update - this time with big speed increases for all Blackmagic Davinci Resolve users working on workstations with multi-GPUs. Faster Speeds in Resolve for Multi-GPU Systems

davinci resolve linux amd gpu

Check out the full benchmark results here. We're very excited about building on the foundational groundwork set up in Sapphire 2022 and introducing even fast speeds in future releases. This is an ongoing project with a very high ceiling for future improvements. On average, After Effects artists using the new multi-frame rendering saw up to 1.8x faster renders with Sapphire 2022 over previous versions. Months of work went into teaching Sapphire how to render multiple frames concurrently in this new multi-frame environment, and the results were very pleasing. Sapphire 2022 introduced support for multi-frame rendering for Adobe After Effects and native m1 support for Apple. When designing the roadmap for Sapphire, the team always follows a core principle - you can never be fast enough! So, with the 2022 releases of Sapphire, we were happy to focus on speed improvements as the main feature. Popular early 2000's movies when Brian started with Sapphire Laying the Groundwork with Multi-Frame Rendering in After Effects Whether it’s the editor cutting a sizzle, mograph designer working on a toolkit, or VFX artist comping for a feature, there is never enough time and always a looming deadline. One other unifying trait bubbled up early on and remains true to this day - all post-production professionals crave speed. They all love snacks, are either dog or cat people, and as a rule, love what they do. I’ve been either a Sapphire customer or working on the Sapphire product team in some form since the early 2000s, and during this time I have learned many unique and endearing facts about professional editors, artists, colorists, and compositors.







Davinci resolve linux amd gpu